Entities: area_trigger

This entity is a brush entity. This means that its size is defined by the shape of the solid(s) that constitute it in the editor.

The shape and size of this entity in-game is always an axis aligned bounding box defined by the furthest vertices in each direction of the entity object. This means that the shape of the entity in the editor is ignored.

This entity is used to send triggers to other entities when the player comes into contact with it. It will continuously send triggers until the player moves outside the entity.
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